Grants access to the Plant Registry and the Nutrient Vision of the Premier Gardeneer Hat via two buttons in your HUD.This mod also includes some other features which become enabled with the nutrient vision (the one coming from the Premier Gardeneer Hat) and should make farming easier:Colored CropsCrops start changing their colour if they detect any source of stress.Available colours are:Colour Red Killjoy Killjoys do bother your nearby crops.Yellow Tendable This crop has not been attended yet during this growth stage.Blue Thirsty There's no water left in the ground.Green Hungry There are not enough nutrients available in the ground.Cyan Alone There are less than 3 plants of the same kind close to that plant. Only visible during seed stage.White Tendable & Alone The effects of Tendable & AloneGround AnalyzerWalking above a Farm plot creates a table which shows you the currently available nutrients in the soil & a statistic about how many nutrients will be consumed by the plants:Balance Shows the amount of nutrients plants do consume or produce with each growth stage. These numbers are reduced by 50% if the current season is not one of the plant's favorite seasons since plants do grow 50% slower in that case.Total Shows the total amount of consumed or produced nutrients if every plant reaches their full size.Available An estimation of the currently available nutrients in the soil (it is inaccurate because you can't get better values from the soil as a client).Holding any fertilizer or plant seeds will show you how it will affect your farm if applied/planted.Others FeaturesResearched Plants:All: Unlocks available plants & fertilizers in your Plant Registry (This will not affect your real data and you won't be able to research any farm plants, weeds or fertilizers while this option is active)Seeds Only: Unlocks only the required research to make crop seeds display the name of the crop.Update (1.2):Added a display for nutrients divided in 3 categories: Balance, Total, AvailableHovering over a jar doesn't show any informations about the nutrients anymore (everything's included in the display now)New: Holding a crop seed will tell you the nutrients it will produce/consume over time if plantedNew: Holding fertilizer will tell you the nutrients it will restore if appliedAdded a 5th jar for overcrowding (planting more than 10 plants on the same spot will make them feel uncomfortable)Added a colour for lonely plants (New colour: White, only visible if the plant is a seed, changes to cyan once attended)Colours readjusted: Should now be better distinguishable if the user is insane or if the plant is located in the darknessHovering over a jar won't make an annoying clicking sound anymoreDrowning doesn't stop the jars from updating automatically anymoreAdded compability with Status Announcements< 1 2 3 >22 条留言 订阅讨论串 (?)