Europe and the United States pay attention to the action process of "force transfer", that is, the center of gravity point offset.<br><br>Japan is more focused on the character POSE, from one cool action original to another cool action original.<br><br>In contrast, the character personality emotion shown in the Action of Europe and the United States will be significantly higher than that of Japan' character-building.<br><br>Therefore, in the motion design can clearly express the "force transfer", reasonable application in the arc movement, the corresponding part of exaggeration, will easily express the emotion of the role.
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