Redempt" is a plot game produced in UE4, focusing on the difficulties faced by the working class. The work adopts the form of plot game to show the current situation and future development direction of the working class facing capital squeeze. The work carries out blueprint writing and game graphic design in the UE4. Through the form of interaction, the audience can actively promote the gradual development of the story, and the technology can be diversified integrated into the interactive game. Through the analysis and design of game characters' actions and game scene dynamics, this paper reflects the game graphic design and the integration of game resources