• Took ideas and developed high quality creations, which included characters, environments and other objects for a secret project in Able&Baker studios in Madrid• Resolved issues with visual data and graphics and handled troubleshooting tasks• Worked as art director with otlicr artists to better understand project scope• Used professional design tools to create cliaractcrs, levels, vehicles, layouts and unique elements• Followed specifications and technical limitations when designing to meet established design and gameplay objectives• Established documents outlining concept, art, deliverable specifications, game flow charts and overall content to help keep projects moving and teams working together cohesiivclly• Identified and resolved process issues to encourage smoother procedures^ more efficient workflow and overall business growth• Followed quality standards and procedures to minimize errors and maximize customer satisfaction