It is to minimize the possible delay in the whole transmission process from the source to the display. This will cause the media, especially the game response delay is the sum of the signal transmission time through the source output circuit, the time through the interface, the video data processing time of the display, and the time spent drawing the screen with new data. Although QFT will not completely eliminate the input delay, it can change the way images are transmitted from the source device to the display device, and reduce the time required for video frames to be transmitted from the source device (such as PC, computer, or game console) to the display device (such as TV, or VR helmet) with the help of higher transmission rate to reduce the output content of the source Delayed fidelity response capability. In addition to players who like fast first person shooter games, they can feel less delay in playing the game, which brings obvious smooth display without jamming, VR users will also benefit from the same reduced delay in the real-time interactive VR experience.
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