Adds a kinda janky way to save and load the army formation during deployment.Arrange your army and then save it into a formation. You can then apply the formation to your army during the army deployment phase.Pan the camera around to change where formation gets placed when you click the Apply Formation button.Since the maps can be oriented in different ways you will sometimes have to use one of the buttons that rotate the formation as well.Use normal game shortcuts (ctrl+a to select all units, hold alt and drag them, hold ctrl and rotate them) to make minor adjustments after.If you add new units to the army, or remove units it'll still work fine, but you may want to rearrange those new units and replace the formation.The script isn't smart enough to rearrange the formation if units are wounded.Formations are saved into SteamsteamappscommonTotal War WARHAMMER IIformations.json, you can shuffle copies of this file if you have concurrent campaigns with different factions.Known IssuesFormations cannot be applied if there are locked groups (the little padlock icon). Unlock the locked groups before applying.FAQAdd new features: remember formations by faction, option to give formations names etc.?I hear you, I'll see what I can do.Recreate how groups are bound to shortcuts (for example Ctrl+1)?I don't believe I can do this.Compatibility?It's compatible with everything (SFO and most mods don't actually touch battle scripts) except possibly some other pure battle script mods like Find Idle Units, I'll have to check.Probably doesn't work in multiplayer, I'll have to check that.