To resize a panel, place the cursor over the panel margin until it is highlighted, and then click the margin and drag it in the direction by which you want to resize it.To open Control Panel preferences, click Preferences>Preferences.Use presenter:Rewind by click:Choose colorsLabel font size – changes the font size of Media item labels.Use presenter – allows using presentation clicker for Media player playback control.Rewind by click – allows rewinding the playback by clicking on the playback bar in the Media Player.Choose colors – allows customizing color settings.Reset all settings – resets Control Panel settings to default.Check for updates – enables automatic check for updates.Save – saves current Control Panel settings as a file(*.pref).Load – loads Control Panel settings from the saved file.To save Media Player settings:Select Preferences>PreferencesName the file and press Save.To load saved Media Player settings:Press Load button.Select the file and press Open.The computer mouse plays an important role in the Screenberry workflow.It is used for tab navigation, moving around nodes, managing media items, etc.To move the layout area view, hold down the mouse wheel and drag the mouse cursor.To zoom in and out on the layout area, scroll the mouse wheel.This also applies to Displays and Patches(Geometry and UV).To select a node, a display, or a patch point, click it.To move a node or a patch point to a different position in the layout area, drag it.To open settings(Settings panel), click the node(Nodes tab), Display(Displays tab)or Patch(Patches tab)in the layout area or in the list window.To select more than one node to work with, drag a selection box across the nodes you require.Right-click a node to open a menu with options.The computer keyboard is used mainly for switching between elements and activating/deactivating modes.For more details refer to Keyboard shortcuts.A node is a primitive block which includes a set of input and output parameters.Nodes do all the work in Screenberry.They process and output the data which results in rendered video, images and audio.Linking nodes in Screenberry is a basic operation for setting up your project.All data flows from left to right.Thus, any inputs that a node has are on the left side and outputs are on the right.Inputs and outputs numbering is ordered starting from the first top parameter.All inputs and outputs have the relevant names of the parameters that should be linked.Two input nodes(Image File and Solid Color)are composited together by Multiply node, processed through Bezier patch and displayed on Context.There are four main node types:Context is a node that initializes graphical context for displaying output content.Context is represented as a separate viewable surface which is basically a window where a video or image is shown.Only one Context node can be active at a time.Without Context node there will be no graphical output on the Media Server screen.Most of the nodes work only with initialized Context node.Display is a node that defines viewport inside the Context node(see Displays and Nodes description).Patch is a node which processes input data, applies transformation and outputs it straight to the Context or through Display(see Patches and Nodes description).Media Source is a type of the node which processes graphical content such as video, image or background color on the Context(see Nodes description).These four nodes are enough to build a basic project.For building complex node trees and understanding of nodes refer to Nodes description.A basic node build:MediaPlayer1 - Media Source node, BezierPatch1 - Patch node, Display1 - Display node, Context1 - Context node.To add a node, do one of the following:Right-click in the layout area to open the context menu, point to By category, point to the required family, and then click the node you need.Enter a name for the node and click OK.The node will appear in the layout area at the point where you right-clicked.