2009-10-03 - Polymer for EDuke32 is available / HRP Update v4.1.1 Being a bit late, we want to inform you that the new Polymer renderer for EDuke32 is finally available for everyone since September 27! In combination with a special edition of the HRP, your Duke3D experience will change significantly - just have a look at the demo videos on Duke4.net! You will also find the needed links for the new engine build and the special HRP there.Please note that the system requirements have increased with this release - an nvidia GeForce 6/ATI X1x00 are the minimum you will need to get this running properly, along with a pretty decent machine firing up your graphics boards.Anyway, it's more than worth a try, so go check it out - even if it may not be fully finished yet (especially regarding the HRP contents needed to enjoy all currently finished textures with normalmaps etc - coming soon).In other news, we have decided to release a new HRP Update (v4.1.1) even though only very few things have changed compared to v4.1. A few HUD icons have been fixed, some textures added and one or two textures/models fixes implemented. Nothing you would notice immediately, but still something new. Also don't forget to grab the new maphacks. Notice this is meant for old Polymost renderer and HRP, not really compatible to the Polymer HRP due to definition differences. We are working on an HRP release which merges latest contents for Polymost compatibility. So if you want to use this update, be sure to use the standard HRP v4.0 which has been released in March