In addition to both memory storage and cheating applications, state-of-the-art machines are also very common artificial intelligence. It first establishes an abstract modeling method, simplifies some very complex programs in the game, and brings together and exchanges those that have internal connections to form the main line of the game. There are too many functions of the final state of the machine, for example, it also stands out in managing the game world, simulating NPC thinking and game maintenance. The final machine is very well understood and very easily achievable for various purposes, so it has been fully used for artificial intelligence systems.