In fact, 3ds Max is not as difficult as you think. The most important thing is to have a sense of space and design ability. You need to be familiar with basic operations, such as selection, movement and rotation. You need practice to make perfect in order to design your desired model better and faster. Once, I was making final During the project, I had trouble in light distribution. Due to the wrong place I arranged, the whole was dimmed, so I arranged more light to illuminate, but the result was that the whole picture was very messy, and the display and rendering speed were seriously affected. Finally, I carefully observed the light projection and considered the use of shadow map and material map, and deleted the redundant lights Light, leaving the necessary light, and by using the map to present the best visual effect.<br>
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