/expnoauth can be used in singleplayer to toggle on/off the auth requirement when that map is run in multiplayerTrace Commands (for multiplayer troubleshooting)/exptrace toggles trace on the current character, displays a message whenever that character receives a mod packet/expmaptrace toggles trace on the current map, must be used in singleplayer and then load the map in multiplayer (to prevent players from toggling this on larger servers), displays a message whenever the server receives a mod packetAll settings are set and saved individually for each character (or map in the case of multiplayer exprate and classcaps) and persist between sessions.In multiplayer, /exprate, /expclasscaps, and all commands which change experience values require authentication first.The level cap and damage reduction settings do work in multiplayer, but these are not global attributes (i.e., each player can choose to impose these limits on themselves or not).Some commands will not work with the outdated tModLoader 0.9.0.3. Please update when you can.