(1) Concept. The so-called law of motion in two-dimensional animation refers to the interrelation between the time and space of things, the number of pictures, the speed of motion and other aspects, as well as how it presents the law of motion generated by the momentum and posture in the pictures. My personal view is: according to the movement track of the individual, the time spent, and then get the nature of its movement.<br>(2) The application of motion law in 2D animation. As we all know, a cartoon is indispensable for personas, animation plots, scenes and post dubbing. In the design of the main character image in animation, we should grasp its image, expression and dynamic performance. In a cartoon, only in the shaping of the character image and its dynamic grasp, can we see the artistic value it contains. The reason why animation is called animation is to make every picture move vividly in front of us and make every image live. How to make it move gracefully and well is the key to grasp the law of motion.<br>
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