B. Apply script to a folder. This is useful if you're creating a patch or installing a new mod. I. Open the Apply Script window II. Select 'AllGUD Weapon Mesh Generator' and run it III. Check the boxes for the weapons you wish to patch IV. Select 'The Selected Plguins (Recommended)' radio button V. Select a folder containing weapon or shield meshes, such as an installed mod. VI. Select your Output Folder This should ideally be an empty folder, or a mod in your list you've created for this purpose However, if your mod manager supports it, selecting your SkyrimDatameshes directory will overwrite files in your enabled modlist and any new files will be written to your Overwrite folder. VII. Click 'Start' (Naturally, no files that don't exist will cause an error when they fail to be located)